Gas Guy

Posted in Artwork on March 20th, 2008 by Fabian Fricke

The “Gas Guy” is a pretty random Dominance War exercise, meaning I just started sculpting without really having any clue of what will be the result. I had a lot of fun working on this one and along the way I also got my workflow for realtime models sorted out, even though I didn’t get it finished in time.

When the competition is over I’ll have some time to get it done but until then this is what I got (click the image to view the album):
Gas Guy

Specs:
5666 tris for the body and about 2.1k for the weapon.
2k col, nor and spec map for the body (and most likely 1k maps for the weapon).

Software used:
Blender (modelling and baking)
ZBrush (sculpting and some painting)
Photoshop (textures)

The material I used for the highpoly shot can be downloaded here.
And thanks for the great sculping basemesh, Andrei Cirdu.

Fabian

ZBrush: fr_metallic_1.ZMT

Posted in Downloads on March 20th, 2008 by Fabian Fricke

A ZBrush MatCap-material (handpainted though):

Download: fr_metallic_1