Gas Guy

The “Gas Guy” is a pretty random Dominance War exercise, meaning I just started sculpting without really having any clue of what will be the result. I had a lot of fun working on this one and along the way I also got my workflow for realtime models sorted out, even though I didn’t get it finished in time.

When the competition is over I’ll have some time to get it done but until then this is what I got (click the image to view the album):
Gas Guy

Specs:
5666 tris for the body and about 2.1k for the weapon.
2k col, nor and spec map for the body (and most likely 1k maps for the weapon).

Software used:
Blender (modelling and baking)
ZBrush (sculpting and some painting)
Photoshop (textures)

The material I used for the highpoly shot can be downloaded here.
And thanks for the great sculping basemesh, Andrei Cirdu.

Fabian

One Response to “Gas Guy”

  1. abc Says:

    nice work!

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